TruScribe / Squigl · Creative SaaS

More work

Make creation
feel possible.

I helped shape a video creation SaaS product, bringing product design and art direction together to turn early ideas into a coherent, visually engaging experience.

My role
Senior Product Designer & Art Director
Period
Jan 2016 - Sep 2019
Partnership
Leadership, product, engineering, and creative teams

From a thought
to a story.

Creative workflow / Concept illustration

New conceptual artwork illustrating a creative workflow. Fictional content and a new visual system are used throughout.
22%

Reported improvement in user engagement

Project outcome attributed to the company-wide UI/UX redesign in my résumé. My role combined product design, UI/UX direction, and visual experience strategy.

01 / The product challenge

Creative potential.
A coherent product.

In a fast-moving startup, I worked with leadership, product, and engineering to help turn early ideas into a usable SaaS experience. The scope connected user flows and onboarding concepts with interface patterns and visual storytelling systems.

Flow

Give people
a way forward.

I helped shape user flows, interaction models, and onboarding concepts for the Squigl video creation product.

Foundation

Make decisions
work together.

I defined foundational principles for typography, reusable components, interaction behavior, and accessibility considerations.

Expression

Connect visual craft
with usability.

Art direction and product design were part of the same job: helping the experience feel engaging while keeping its visual language coherent.

02 / Craft + consistency

A useful pattern
carries more than style.

The foundation extended beyond how a screen looked. Typography, interface patterns, and interaction behavior needed to support a consistent product experience and give creative and technical teams a shared direction.

Product design

  • Flows and interaction models
  • Onboarding concepts and interface patterns
  • Feedback, behavior review, and friction analysis
  • UX thinking embedded in Agile delivery

Art direction

  • Foundational typography and visual principles
  • Reusable components and visual consistency
  • Visual storytelling systems
  • Mentoring and collaboration across disciplines

03 / Collaboration + outcome

Raise the quality.
Bring the team along.

I gathered feedback, reviewed user behavior, and worked with creative and technical partners to bring UX thinking into iterative delivery. I also mentored junior designers and supported a more consistent approach to product craft.

What I carry forward

Product craft is the connection between how an experience looks, how it behaves, and how confidently a team can keep building it.

Role, scope, and the reported 22% engagement improvement are based on my résumé. Visuals are new, generic portfolio illustrations. This case study covers my 2016 - 2019 product design and art direction work.

From creative tools to AI platforms.

Assertant / Product + AI